Discover reviews on "dominion hinterlands" based on Reddit discussions and experiences.
Last updated: October 20, 2024 at 05:28 AM
Summary of Reddit Comments on "dominion hinterlands":
Cards Discussed in Relation to the Query:
1. Worker's Village (WV):
- Pros: Acts as a village providing +2 Actions and +1 Buy, crucial for setting up an engine.
- Cons: None mentioned specifically in the comments.
2. Grand Market (GM):
- Pros: Provides +1 Card, +1 Action, +1 Buy, and +2 Coins. Conditions of buying include not having any Coppers in play.
- Cons: Could be challenging to acquire due to the condition linked to Coppers.
3. Patrol:
- Pros: Offers +3 Cards and allows players to reveal top 4 cards of the deck, grabbing Victory cards and Curses if present.
- Cons: None mentioned specifically in the comments.
4. Black Cat:
- Pros: Grants +2 Cards and can cause other players to gain Curses if it's not the player's turn.
- Cons: Can backfire if not played strategically.
5. Animal Fair (AFair):
- Pros: Costs 7 Coins and provides +4 Coins, with the option to trash an Action card instead of paying its cost.
- Cons: Considered potentially less effective compared to other available cards.
6. Cartographer:
- Pros: Offers +1 Card, +1 Action, and allows players to look at the top 4 cards of their deck, discarding some and reordering the rest.
- Cons: None mentioned specifically in the comments.
7. Cellar:
- Pros: Provides +1 Action and lets players discard any number of cards then draw the same number.
- Cons: Considered less favorable compared to other options available.
8. Trader:
- Pros: Allows players to trash a card from hand to gain a Silver per 1 Coin the trashed card costs.
- Cons: When it triggers may vary and its effectiveness depends on the player's strategy.
Strategies Discussed:
- Opening with Silver+Black Cat and aiming for Worker's Village and Patrols early on.
- Utilizing Black Cat for cursing and building a draw engine with high-value action cards like Grand Market.
- Keeping track of shuffles and using Invest to acquire key cards like Patrols and Grand Markets.
- Potential strategies involving different card combinations based on the opening hands (e.g., Worker's Village, Cartographer, and Cellar).
Player Experience:
- Players discussing personal experiences with strategies like hitting Black Cat chains and dealing with hostile players using certain cards like Cardinal.
Overall Assessment:
- The discussion showcases various strategies, preferences, and experiences related to the Dominion card game, especially focusing on the Hinterlands expansion and the interactions between different card combinations. Players share insights on card synergies, optimal opening moves, and handling challenging scenarios within the game.