Discover reviews on "coop game with demons" based on Reddit discussions and experiences.
Last updated: February 8, 2025 at 11:51 AM
Co-Op Game with Demons
Demons
Invasion Frequency:
- Some users find the invasion frequency in games like Elden Ring to be too high, leading to frustrations with constant invasions even with cooldowns.
- Suggestions to make invasions less frequent or optional to cater to different player preferences.
Game Mechanics:
- Some users mention that invasions are a vital part of the franchise and integral to games like Elden Ring for added challenge and interaction.
- Split opinions on the invasions mechanics, with some appreciating the PvP element while others find it disruptive, especially during co-op gameplay.
Ouija Board Encounter
Supernatural Encounter:
- Concerns raised about the dangers of using Ouija boards and summoning demonic entities, warning against interacting with such paranormal tools.
- Anecdotes shared of unsettling experiences with Ouija boards leading to nightmares, paranormal activity, and feelings of malevolent presence.
Possession Suspicions:
- Speculations about the involvement of a demon or malevolent entity in the eerie events following a Ouija board session, shifting blame onto a younger sibling.
Parental Negligence:
- Criticisms for the parents' actions in leaving a child alone in a storm, raising questions about irresponsibility following a tragic previous incident involving a babysitter.
RPG/RTS Games
RTS Gameplay:
- Preferences for single-player campaigns and PvE experiences in RTS games for narrative depth and non-competitive enjoyment.
- Comparisons drawn between competitive and chill RTS experiences, highlighting the appeal of games like Northgard for slower-paced strategic gameplay.
Pros and Cons:
- Discussions focus on the pros of slower, more strategic gameplay in RTS titles like Age of Mythology, Rise of Legends, and Battle Realms.
- Criticisms of the shift towards hypercompetitive multiplayer focus in RTS titles like StarCraft 2, affecting enjoyment for casual players.
These summaries encompass a range of perspectives on demons in games, paranormal encounters, and the evolution of gameplay experiences in RTS titles, offering insights into player preferences and concerns in the gaming community.